Thursday, May 26, 2011

Alpha Release

So, the first public version has been released. The graphics are poop, but I'll deal with that later. The initial release includes both single and multiplayer capabilities, single player being vs AI. The core systems are in place for movement and combat, including leveling up and death of units, and different terrains allow for more or less movement over them.

Next major update will include stat displays for the selected units, all of a unit's stats being taken into account in battle(currently only attack defense and speed are used), a unit placement/creation system, and possibly equipment.

The current upload can be found here:
http://www.byond.com/games/Robertbanks2/Imperatorum

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